Algorithms, Autonomy, and Art
Hypervolition Study
Masters and Doctoral Research
2019 to Present
Research Overview

Masters
MFA
2019 - 2021
Hypervolition: Our Sacrifice of Choice
In June 2020, Jevi coined the term hypervolition and defined the Jevinian Orders and Phases. These ideas on algorithmic influence are shared through a series of works, experiences, and texts that investigated and communicated the effects of our reliance on algorithms.

Doctorate
DBA
2025 - 2028
Hypervolition: Imposed Desires
Expanding on the Masters research, this study aims to examine how organisations can leverage data analysis and business intelligence tools to better understand their members’ needs, behaviours, and preferences, and create the conditions that would influence prospective and current customer desires. Effectively, reverse engineering the previous findings, and studying their effect.
DBA & MFA
Hypervolition
Jevi coined the term, hypervolition as “the inability of consciousness to distinguish our true desires and choices, from our algorithmically-deduced and imposed desires and choices”.
DBA
Outcomes (Doctorate)
In development with supervisors.
DBA
Supervisors (Doctorate)
- Dr. Max Chipulu (Primary)
Associate Dean Research and Innovation, AI Expert & Mechanical Engineer - Dr. Ben Sebian (Secondary)
- Dr. Jamie Thompson (Teritiary)
MFA
Outcomes (Masters)
- Coined the term hypervolition and the Jevinan Orders and Phases.
- Conducted an art-based critical study of the relationship between algorithms, autonomy, and how it affects our choices and desires.
- Used art to communicate the findings into creative forms.
MFA
Supervisors (Masters)
- Dr. Julian Haladyn (Primary)
Cultural Theorist, Artist, Art Historian. - Dr. Ashok Mathur (Secondary)
Dean Graduate Studies, VP Research & Innovation. - Dr. Alexis Morris (Internal)
Canada Research Chair (Tier II) Internet of Things.








Research Disciplines
Psychotechnology, Technophilosophy, New Media and Visual Arts
Areas of Research
Fields of Application
Communication and Information Technologies, Culture, Public Health, Civic Tech
Key Terms
Governance, IoT, Machine Learning, Influence, A.I., New Media Art, Speculative Fiction, World-building, Privacy, Policy.