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Algorithms, Autonomy, and Art

Hypervolition Study

Masters and Doctoral Research

2019 to Present

Research Overview

Masters
MFA
2019 - 2021

Hypervolition: Our Sacrifice of Choice

In June 2020, Jevi coined the term hypervolition and defined the Jevinian Orders and Phases. These ideas on algorithmic influence are shared through a series of works, experiences, and texts that investigated and communicated the effects of our reliance on algorithms.

Hands Writing in Planner on Black
Doctorate
DBA
2025 - 2028

Hypervolition: Imposed Desires

Expanding on the Masters research, this study aims to examine how organisations can leverage data analysis and business intelligence tools to better understand their members’ needs, behaviours, and preferences, and create the conditions that would influence prospective and current customer desires. Effectively, reverse engineering the previous findings, and studying their effect.

DBA & MFA

Hypervolition

Jevi coined the term, hypervolition as “the inability of consciousness to distinguish our true desires and choices, from our algorithmically-deduced and imposed desires and choices”.

DBA

Outcomes (Doctorate)

In development with supervisors. 

DBA

Supervisors (Doctorate)

  • Dr. Max Chipulu (Primary)
    Associate Dean Research and Innovation, AI Expert & Mechanical Engineer

     

  • Dr. Ben Sebian (Secondary)
  • Dr. Jamie Thompson (Teritiary)
MFA

Outcomes (Masters)

 
  1. Coined the term hypervolition and the Jevinan Orders and Phases.
  2. Conducted an art-based critical study of the relationship between algorithms, autonomy, and how it affects our choices and desires. 
  3.  Used art to communicate the findings into creative forms.
MFA

Supervisors (Masters)

  •  Dr. Julian Haladyn (Primary)
    Cultural Theorist, Artist, Art Historian.
  •  Dr. Ashok Mathur (Secondary)
    Dean Graduate Studies, VP Research & Innovation.
  •  Dr. Alexis Morris (Internal)
    Canada Research Chair (Tier II) Internet of Things.

Research Disciplines

Psychotechnology, Technophilosophy, New Media and Visual Arts

Areas of Research

Social, Economical and Political Impacts of Innovations, Artistic and Literary Theories, Media and Technology Influence on Behaviour.

Fields of Application

Communication and Information Technologies, Culture, Public Health, Civic Tech

Key Terms

Governance, IoT, Machine Learning, Influence, A.I., New Media Art, Speculative Fiction, World-building, Privacy, Policy.

Art developed during the masters research

Research Outputs

GAZE\\corridor (2022)

an experimental audio portrait exploring the ideas of perception and art – how we perceive art, the importance of art, how we interact with art, and its influence. The experimental work is inspired by the written works several theorists — George Lamming, Neil deGrasse Tyson, John Berger, and Tina Campt.

EVO (2023)

EVO is a collection of code-based instruments that play as a section as part of an electronic acoustic orchestra. This experimental project explores the evolution of a composer’s sound-painting gestures and directions, as it propagates through to a section of an orchestra. The project makes references to the evolution of RNA, governance, and the way that mutations occur in nature, and is are related to the fields of memetics, philosophy of science and of the mind, and epistemology. This project was developed at the DIStributed PERformance and Sensorial immersION Lab.

My.o.T. (2021)

a hyperfilm on our relationship with I.o.T. (Internet of Things) devices. This collaborative work is the result of a study of how we (myself included) view our present and future interactions with IoT devices in both negative and positive lights.

In Plain Sight (2020)

a short film addressing the concepts of hyperreality, digital/data over-consumption, and beauty. It explores the question of what is real, and the consumption of what isn’t. It draws on the concepts of hyperreal defined in Baudrillard’s Simulacra and Simulations.

1NT3R 4LIA (2021)

an immersive audio-visual webVR experience that attempts to place you in my shoes as I explored what was happening in the world around me, when developing the ideas that led to “hypervolition.” The phrase “inter alia” is Latin for “amongst other things.” The piece places you in an audio-visual landscape, where you experience the news headlines as they fly pass you. This work is the result of a STEEP+V exercise.

The Resistance (2020)

a speculative fiction short story in an immersive audio format. It tells the story of a highly governed future society, and the struggle against it. This work uses speculative fiction writing, world building, and immersive SFX to bring the reader into a world set 50 years into the future, featuring the extrapolated ideas of hypervolition. It also hints at the positive advancements that have occurred as a result of the type of governance within this society.
The Power in PowerSubjectively SublimePositivity Forever
Select Writings

CREATIVE

Check out the behind the scenes.

Conference Presentations, Exhibitions and Residencies